Projects

Under Development
Short Fuse Spring 2023 - Present

Director and programming on a rouglike bomb defusal game that builds complex and intriguing scenarios from simple concepts. Resposibilities include scheduling, management, design, documentation, and implementation of the game's core and surrounding features.

Find out more here

Experimental Game Design
Short Fuse: Company Time Spring 2023

Programming, Game Design, and UI on a one week project centered around a runner-game experience. I additionally coordinated the game's production, ensuring that each part of the game was completed well and on time.

Experimental Game Design
Pengowl Spring 2023

Programming, Game Design, and UI on a one month project focused on incorporating interesting input between two co-operative characters in a 3D puzzle platformer.

Experimental Game Design
Krack-e-lacken Spring 2023

Programming and Game Design on a two week project with the theme of "Idle Game". A unique combination of turn-based combat and idle game mechanics where you travel from battle to battle and purchase upgrades along the way.

Game Jam
Ensemble of Spirits Summer 2022

A 3D Puzzle Platformer created for the Brackeys Game Jam. Lead Developer & Designer in a team of 6.

Game Development II
Steal Yourself Spring 2022

A top-down action game made in Unity over an entire school semester. Programmer and Scrum Master. Core responsibilities include Enemy AI, Weapon Systems, Cutscene Programmer, VFX/SFX Programmer, Input Programmer, etc.

RCOS
Wrathskeller, Wrathspriter, & Wrathserver Winter & Spring 2022

An RCOS project where irl user-created characters are pitted in an RPI-themed fighting game with major-specific traits!

Game Jam
Heart of the Cards Summer 2021

Created for the So Bad It's Good Game Jame with 3 others. I was the project leader and primary programmer.